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EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
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EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

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Bachelor of Information Technology (Hons)

About

The Malaysian Qualifications Agency (MQA) has approved the three-year Bachelor of Information Technology (Hons), which was created in cooperation with a panel of experts. Data management, game computing, mobile computing, and network computing are the four distinct areas of specialisation that make up the program's distinctive design. Students can obtain the requisite knowledge and industry-specific technology abilities by selecting their preferred specialisation.

Students will move on to industrial training at the end of Year 3 Semester 2 after completing seven semesters. The industries assess and report on the student's job performance, and the students must also submit a report at the conclusion of the training. This industrial training is required to fulfill the MQA accreditation standards. Writing reports on technical tasks or projects gives students practical work experience.  This program's final year research project will help students develop the academic and practical components of their chosen field of study, strengthen their autonomous learning skills, and engage in R&D with commercialisation. In order to improve their employability, students will exhibit advanced critical thinking, analytical, and solution-building skills here.

Key facts

Statistics
Qualification Bachelor's Degree
Study mode Full-time
Duration 3 years
Intakes January, May, August
Tuition (Local students) $ 7,524
Tuition (Foreign students) $ 11,580

Subjects

  • Information Tech (IT)

Duration

3 years

Tuition fees

Description Local students Foreign students
Tuition fee $ 7,524 $ 11,580
Miscellaneous fees $ 1,609 $ 3,376
Total estimated cost of attendance $ 9,133 $ 14,957
Estimated cost per year $ 3,044 $ 4,985

Estimated cost as reported by the institution. There may be additional administrative fees. Please contact for the latest information.

Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.

Admissions

Intakes

Entry Requirements

Any one of these:

  • A - Level - Pass A Level in (2) subjects and credit in Mathematics at SPM Level or equivalent (If Grade not attained at A Level)
  • UEC - For senior middle three (SM3) only; Pass with Grade B in (5) subjects including Mathematics, and (4) other subjects

  • STPM - Pass STPM with minimum Grade C (CGPA 2.00) in any (2) subjects and credit in Mathematics at SPM Level or equivalent 

  • STAM - Pss STAM with minimum Jayyid in any (2) subjects and credit in Mathematics at SPM Level or equivalent 

  • Foundation: Pass Foundation in a related field with a CGPA 2.00 and Credit in Mathematics at SPM Level or equivalent

  • Matriculation: Pass Matriculation in a related field with a CGPA of 2.00 and credit in Mathematics at SPM level or equivalent 

  • Diploma: Pass a Diploma in Non-Computing with a CGPA of 2.75. Candidates with below CGPA of 2.75, but more than a CGPA of 2.50 can be admitted subject to rigorous assessment and credit in Mathematics at SPM Level or equivalent 

  • SAM & AUSMAT: Pass with 50% in 5 subjects including Mathematics and Additional Mathematics at O - Level

  • HSC: Pass with 50% in (5) subjects including Mathematics / Additional Mathematics at O - Level

  • APEL: Age: 21 years & above and experience in a related field.

  • Others: Other equivalent qualifications approved by the SENATE and the Government of Malaysia

Note: Candidate with passed mathematics at SPM Level. Those without passing Mathematics at the SPM Level are required to take and pass reinforcement Mathematics subjects, The Reinforcement subject must be offered in the first semester or before enrollment with an unconditional offer.


English Language Requirements:

  • IELTS: 5.0 or
  • TOEFL PBT: 500 or
  • MUET: Band 3

Curriculum

Year 1:

  • Business Statistics
  • Computer Architecture & Organization
  • Computer Networks
  • Database Management
  • Data Structures & Algorithms
  • Discrete Mathematics
  • English
  • Environmental Management & Technology
  • Information Technology Fundamentals
  • Information Management
  • Introduction to Programming
  • Mathematics for Computations
  • Operating Systems

Year 2:

  • Computer Ethics and Cyber Law
  • Fundamentals of Computer Graphics
  • Fundamentals of Mobile Computing
  • Human Computer Interaction
  • Information Security
  • Integrative Programming
  • Research Methodology
  • Software Project Management
  • Web Technologies
  • Specialization Course 1
  • Specialization Course 2
  • Specialization Course 3
  • Specialization Course 4

Year 3:

  • Specialization Course 5
  • Specialization Course 6
  • Industrial Training
  • Research Project

 

Compulsory General Studies

Local Students:

  • Community Work
  • Entrepreneurship
  • Youth Development
  • Tamadun Islam & Tamadun Asia (TITAS)
  • Hubungan Etnik

International Students:

  • Community Work
  • Entrepreneurship
  • Youth Development
  • Malaysian Studies 3 (Pengajian Malaysia 3)
  • Bahasa Komunkasi

Specializations (Select 1):

  • Database Management:
    • Big Data Analysis
    • Business Processes with SAP ERP Systems
    • Database Architecture & Administration
    • Data Warehousing and Mining
    • Database Technologies
    • SQL Programming
  • Mobile Computing:
    • Distributed Computing System
    • Mobile Applications Development
    • Mobile Technology
    • Wireless Communication
    • Mobile Game Development
    • XML and WEB service
  • Games Computing:
    • Artificial Intelligence for Game Developers
    • Game Technology
    • Virtual Reality
    • 3D Imaging and Film Effects
    • Multimedia and Animation
    • Prototyping and Iterating Game Designs
  • Network Computing:
    • Ethical Hacking
    • Network Protocols
    • Routing and Switching
    • TCP/IP Programming
    • Adhoc & Sensor Network
    • High Speed Network